Logan Broomhead-Thompson
I'm a game developer based in the UK. My design philosophy is that gameplay should be meaningful, and that the design process should be focused around iteration and experimentation.
Oopsie Daisy Insurance Company
PlayA rhythm action game about selling insurance, developed solo
Beach Buggy Litter Looters
PlayA chaotic driving game about cleaning up a beach. Made for the Games Transformed Jam with a small team of 5. I was the lead designer, and sole programmer
Goblins VS Sharks
PlayA board game about anxious goblins and magic sharks. Quick to play. Simple to learn. Who knows how long it takes to master. Developed Solo
Fight Or Flight
PlayA high action nightmare in a lightning storm. One of the first games I developed in Unity. Developed Solo